MuseScore
3.4
Music composition and notation
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#include <drumset.h>
Public Member Functions | |
DrumInstrument () | |
DrumInstrument (const char *s, NoteHead::Group nh, int l, Direction d, int v=0, char sc=0) | |
void | addVariant (DrumInstrumentVariant v) |
Public Attributes | |
QString | name |
NoteHead::Group | notehead |
notehead symbol set More... | |
SymId | noteheads [int(NoteHead::Type::HEAD_TYPES)] = { SymId::noteheadWhole, SymId::noteheadHalf, SymId::noteheadBlack, SymId::noteheadDoubleWhole } |
int | line |
place notehead onto this line More... | |
Direction | stemDirection |
int | voice |
char | shortcut |
accelerator key (CDEFGAB) More... | |
QList< DrumInstrumentVariant > | variants |
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inline |
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inline |
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inline |
int Ms::DrumInstrument::line |
place notehead onto this line
QString Ms::DrumInstrument::name |
NoteHead::Group Ms::DrumInstrument::notehead |
notehead symbol set
SymId Ms::DrumInstrument::noteheads[int(NoteHead::Type::HEAD_TYPES)] = { SymId::noteheadWhole, SymId::noteheadHalf, SymId::noteheadBlack, SymId::noteheadDoubleWhole } |
char Ms::DrumInstrument::shortcut |
accelerator key (CDEFGAB)
Direction Ms::DrumInstrument::stemDirection |
QList<DrumInstrumentVariant> Ms::DrumInstrument::variants |
int Ms::DrumInstrument::voice |