Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-Studio-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2026 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include <map>
26 :
27 : #include "rcommand/imodulecommandsstate.h"
28 : #include "global/async/asyncable.h"
29 :
30 : #include "global/modularity/ioc.h"
31 : #include "interactive/iinteractive.h"
32 : #include "project/iprojectsession.h"
33 : #include "rcommand/icommandsregister.h"
34 : #include "../inotationcommandscontroller.h"
35 :
36 : namespace mu::notation {
37 : class NotationCommandsState : public muse::rcommand::IModuleCommandsState, public muse::Contextable, public muse::async::Asyncable
38 : {
39 : muse::GlobalInject<muse::rcommand::ICommandsRegister> commandsRegister;
40 : muse::ContextInject<muse::IInteractive> interactive = { this };
41 : muse::ContextInject<project::IProjectSession> projectSession = { this };
42 : muse::ContextInject<INotationCommandsController> controller = { this };
43 : public:
44 0 : NotationCommandsState(const muse::modularity::ContextPtr& ctx)
45 0 : : muse::Contextable(ctx) {}
46 :
47 : std::string moduleName() const override;
48 :
49 : void init() override;
50 : void deinit() override;
51 :
52 : muse::rcommand::CommandState commandState(const muse::rcommand::Command& command) const override;
53 : muse::async::Channel<muse::rcommand::Command, muse::rcommand::CommandState> commandStateChanged() const override;
54 :
55 : private:
56 :
57 : bool isProjectOpened() const;
58 : void updateCommandStates(const std::vector<muse::rcommand::Command>& commands = {});
59 : muse::rcommand::CommandState doCommandState(const muse::rcommand::Command& command) const;
60 :
61 : muse::rcommand::IModuleCommandsRegisterPtr m_moduleRegister;
62 : std::map<muse::rcommand::Command, muse::rcommand::CommandState> m_commandStates;
63 : muse::async::Channel<muse::rcommand::Command, muse::rcommand::CommandState> m_commandStateChanged;
64 : };
65 : }
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