Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-Studio-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2026 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include "draw/types/geometry.h"
26 :
27 : namespace mu::notation {
28 : class OffsetUtils
29 : {
30 : public:
31 : /**
32 : * Converts a vertical offset between the internal convention (negative = up, positive = down)
33 : * and the displayed one (positive = up, negative = down).
34 : */
35 0 : static double flipSign(double v)
36 : {
37 : // Uses 0.0 - v rather than -v so that zero doesn't become -0
38 0 : return 0.0 - v;
39 : }
40 :
41 0 : static muse::PointF flipYSign(const muse::PointF& p)
42 : {
43 0 : return muse::PointF(p.x(), flipSign(p.y()));
44 : }
45 : };
46 : }
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