LCOV - code coverage report
Current view: top level - src/instrumentsscene/internal - selectinstrumentscenario.h Coverage Total Hit
Test: filtered_coverage.info Lines: 0.0 % 3 0
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-Studio-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2021 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : 
      23              : #pragma once
      24              : 
      25              : #include "notationscene/iselectinstrumentscenario.h"
      26              : 
      27              : #include "global/modularity/ioc.h"
      28              : #include "interactive/iinteractive.h"
      29              : #include "notation/iinstrumentsrepository.h"
      30              : 
      31              : #include "global/async/asyncable.h"
      32              : #include "global/async/promise.h"
      33              : 
      34              : namespace mu::instrumentsscene {
      35              : class SelectInstrumentsScenario : public notation::ISelectInstrumentsScenario, public muse::async::Asyncable, public muse::Contextable
      36              : {
      37              :     muse::ContextInject<muse::IInteractive> interactive = { this };
      38              :     muse::GlobalInject<notation::IInstrumentsRepository> instrumentsRepository;
      39              : 
      40              : public:
      41              : 
      42            0 :     SelectInstrumentsScenario(const muse::modularity::ContextPtr& iocCtx)
      43            0 :         : muse::Contextable(iocCtx)
      44              :     {
      45            0 :     }
      46              : 
      47              :     muse::async::Promise<notation::PartInstrumentListScoreOrder> selectInstruments() const override;
      48              :     muse::async::Promise<notation::InstrumentTemplate> selectInstrument(
      49              :         const notation::InstrumentKey& currentInstrumentId = notation::InstrumentKey()) const override;
      50              : 
      51              : private:
      52              :     muse::async::Promise<notation::PartInstrumentListScoreOrder> selectInstruments(const muse::ValMap& params) const;
      53              : };
      54              : }
        

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