LCOV - code coverage report
Current view: top level - src/engraving/editing - editproperty.cpp Coverage Total Hit
Test: filtered_coverage.info Lines: 71.4 % 21 15
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-Studio-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2025 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : 
      23              : #include "editproperty.h"
      24              : 
      25              : #include "../dom/bracketitem.h"
      26              : #include "../dom/score.h"
      27              : #include "../dom/staff.h"
      28              : #include "../dom/textline.h"
      29              : 
      30              : #include "log.h"
      31              : #define LOG_UNDO() if (0) LOGD()
      32              : 
      33              : using namespace mu::engraving;
      34              : 
      35              : //---------------------------------------------------------
      36              : //   ChangeProperty::flip
      37              : //---------------------------------------------------------
      38              : 
      39         3887 : void ChangeProperty::flip()
      40              : {
      41              :     LOG_UNDO() << element->typeName() << int(id) << "(" << propertyName(id) << ")" << element->getProperty(id) << "->" << property;
      42              : 
      43         3887 :     PropertyValue v       = element->getProperty(id);
      44         3887 :     PropertyFlags ps = element->propertyFlags(id);
      45              : 
      46         3887 :     element->setProperty(id, property);
      47         3887 :     element->setPropertyFlags(id, flags);
      48              : 
      49         3887 :     property = v;
      50         3887 :     flags = ps;
      51         3887 : }
      52              : 
      53         2307 : std::vector<EngravingObject*> ChangeProperty::objectItems() const
      54              : {
      55         2307 :     return compoundObjects(element);
      56              : }
      57              : 
      58              : //---------------------------------------------------------
      59              : //   ChangeBracketProperty::flip
      60              : //---------------------------------------------------------
      61              : 
      62            3 : void ChangeBracketProperty::flip()
      63              : {
      64            3 :     if (!staff) {
      65            0 :         return;
      66              :     }
      67              : 
      68            3 :     element = staff->score()->brackets(staff->idx())[level];
      69            3 :     ChangeProperty::flip();
      70            3 :     level = toBracketItem(element)->column();
      71              : }
      72              : 
      73              : //---------------------------------------------------------
      74              : //   ChangeTextLineProperty::flip
      75              : //---------------------------------------------------------
      76              : 
      77            0 : void ChangeTextLineProperty::flip()
      78              : {
      79            0 :     ChangeProperty::flip();
      80            0 :     if (element->isTextLine()) {
      81            0 :         toTextLine(element)->initStyle();
      82              :     }
      83            0 : }
        

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