Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-Studio-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2021 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #ifndef MU_ENGRAVING_REPEATLIST_H
24 : #define MU_ENGRAVING_REPEATLIST_H
25 :
26 : #include <set>
27 : #include <vector>
28 :
29 : #include "global/allocator.h"
30 : #include "types/string.h"
31 :
32 : namespace mu::engraving {
33 : class Score;
34 : class Measure;
35 : class Volta;
36 : class Jump;
37 : class RepeatListElement;
38 : using RepeatListElementList = std::vector<RepeatListElement*>;
39 :
40 : //---------------------------------------------------------
41 : // RepeatSegment
42 : //---------------------------------------------------------
43 :
44 : class RepeatSegment
45 : {
46 4913 : OBJECT_ALLOCATOR(engraving, RepeatSegment)
47 : public:
48 : int tick; // start tick
49 : int utick;
50 : double pause;
51 : int playbackCount;
52 :
53 : RepeatSegment(int playbackCount);
54 :
55 : void addMeasure(Measure const* const);
56 : void addMeasures(Measure const* const);
57 : bool containsMeasure(Measure const* const) const;
58 : bool endsWithMeasure(Measure const* const) const;
59 : bool startsWithMeasure(Measure const* const) const;
60 : bool isEmpty() const;
61 : int len() const;
62 : int endTick() const;
63 : void popMeasure();
64 :
65 2261 : Measure const* firstMeasure() const { return m_measureList.empty() ? nullptr : m_measureList.front(); }
66 884 : Measure const* lastMeasure() const { return m_measureList.empty() ? nullptr : m_measureList.back(); }
67 :
68 : const std::vector<const Measure*>& measureList() const;
69 :
70 : friend bool operator==(const RepeatSegment& lhs, const RepeatSegment& rhs);
71 : inline friend bool operator!=(const RepeatSegment& lhs, const RepeatSegment& rhs) { return !(lhs == rhs); }
72 :
73 : friend class RepeatList;
74 : private:
75 : std::vector<const Measure*> m_measureList;
76 : };
77 :
78 : struct RepeatSegmentInfo {
79 : int tick = 0;
80 : int endTick = 0;
81 : int utick = 0;
82 : };
83 :
84 : //---------------------------------------------------------
85 : // RepeatList
86 : //---------------------------------------------------------
87 :
88 : class RepeatList : public std::vector<RepeatSegment*>
89 : {
90 8226 : OBJECT_ALLOCATOR(engraving, RepeatList)
91 :
92 : public:
93 : RepeatList(Score* s);
94 : RepeatList(const RepeatList&) = delete;
95 : RepeatList& operator=(const RepeatList&) = delete;
96 : ~RepeatList();
97 :
98 : void update(bool expand, bool updateTies = true);
99 17184 : void setScoreChanged() { m_scoreChanged = true; }
100 : const Score* score() const { return m_score; }
101 :
102 : int utick2tick(int tick) const;
103 : int tick2utick(int tick) const;
104 : void updateUticks();
105 : int ticks() const;
106 :
107 : std::vector<RepeatSegment*>::const_iterator findRepeatSegmentFromUTick(int utick) const;
108 : std::vector<RepeatSegmentInfo> segmentInfoList() const;
109 :
110 : private:
111 : void collectRepeatListElements();
112 : std::pair<std::vector<RepeatListElementList>::const_iterator, RepeatListElementList::const_iterator> findMarker(
113 : muse::String label, std::vector<RepeatListElementList>::const_iterator referenceSectionIt,
114 : RepeatListElementList::const_iterator referenceRepeatListElementIt) const;
115 :
116 : void performJump(std::vector<RepeatListElementList>::const_iterator sectionIt,
117 : RepeatListElementList::const_iterator repeatListElementTargetIt, bool withRepeats, int* const playbackCount,
118 : Volta const** const activeVolta, RepeatListElement const** const startRepeatReference) const;
119 : void unwind();
120 : void flatten();
121 :
122 : Score* m_score = nullptr;
123 : mutable unsigned m_utick2tickHint = 0; // cached RepeatList index for utick2tick
124 :
125 : bool m_expanded = false;
126 : bool m_scoreChanged = true;
127 :
128 : std::set<std::pair<Jump const* const, int> > m_jumpsTaken; // take the jumps only once, so track them during unwind
129 : std::vector<RepeatListElementList> m_rlElements; // all elements of the score that influence the RepeatList
130 : };
131 : } // namespace mu::engraving
132 : #endif
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