Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-Studio-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2021 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #ifndef MU_ENGRAVING_INSTRCHANGE_H
24 : #define MU_ENGRAVING_INSTRCHANGE_H
25 :
26 : #include "textbase.h"
27 :
28 : #include "instrument.h"
29 :
30 : namespace mu::engraving {
31 : class Clef;
32 :
33 : //---------------------------------------------------------
34 : // @@ InstrumentChange
35 : //---------------------------------------------------------
36 :
37 : class InstrumentChange final : public TextBase
38 : {
39 123 : OBJECT_ALLOCATOR(engraving, InstrumentChange)
40 1625 : DECLARE_CLASSOF(ElementType::INSTRUMENT_CHANGE)
41 :
42 : public:
43 : InstrumentChange(EngravingObject* parent);
44 : InstrumentChange(const Instrument&, EngravingObject* parent);
45 : InstrumentChange(const InstrumentChange&);
46 : ~InstrumentChange();
47 :
48 6 : InstrumentChange* clone() const override { return new InstrumentChange(*this); }
49 :
50 107 : Instrument* instrument() const { return m_instrument; }
51 3 : void setInstrument(Instrument* i) { m_instrument = i; }
52 : void setInstrument(Instrument&& i) { *m_instrument = i; }
53 : void setInstrument(const Instrument& i);
54 : void setupInstrument(const Instrument* instrument, bool updateText = true);
55 :
56 : std::vector<KeySig*> keySigs(bool all=false) const;
57 : std::vector<Clef*> clefs() const;
58 :
59 25 : bool init() const { return m_init; }
60 7 : void setInit(bool init) { m_init = init; }
61 :
62 18 : Segment* segment() const { return toSegment(ownershipParent()); }
63 :
64 : PropertyValue propertyDefault(Pid) const override;
65 :
66 103 : bool positionRelativeToNoteheadRest() const override { return true; }
67 :
68 0 : bool placeMultiple() const override { return false; }
69 :
70 : private:
71 :
72 : Instrument* m_instrument = nullptr; // Staff holds ownership if part of score
73 : bool m_init = false; // Set if the instrument has been set by the user, as there is no other way to tell.
74 : };
75 : } // namespace mu::engraving
76 : #endif
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