LCOV - code coverage report
Current view: top level - muse/framework/ui/internal - uiactionsregister.h Coverage Total Hit
Test: filtered_coverage.info Lines: 0.0 % 4 0
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2021 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : #ifndef MUSE_UI_UIACTIONSREGISTER_H
      23              : #define MUSE_UI_UIACTIONSREGISTER_H
      24              : 
      25              : #include <vector>
      26              : #include <unordered_map>
      27              : 
      28              : #include "../iuiactionsregister.h"
      29              : #include "modularity/ioc.h"
      30              : #include "iuicontextresolver.h"
      31              : #include "async/asyncable.h"
      32              : 
      33              : #include "rcommand/icommandsregister.h"
      34              : #include "rcommand/icommandsstate.h"
      35              : 
      36              : namespace muse::ui {
      37              : class UiActionsRegister : public IUiActionsRegister, public Contextable, public async::Asyncable
      38              : {
      39              :     GlobalInject<rcommand::ICommandsRegister> commandsRegister;
      40              :     ContextInject<rcommand::ICommandsState> commandsState = { this };
      41              :     ContextInject<IUiContextResolver> uicontextResolver = { this };
      42              : 
      43              : public:
      44            0 :     UiActionsRegister(const modularity::ContextPtr& iocCtx)
      45            0 :         : Contextable(iocCtx) {}
      46              : 
      47              :     void init();
      48              : 
      49              :     void reg(const IUiActionsModulePtr& module) override;
      50              :     void unreg(const IUiActionsModulePtr& module) override;
      51              : 
      52              :     std::vector<UiAction> actionList() const override;
      53              : 
      54              :     const UiAction& action(const actions::ActionCode& code) const override;
      55              :     const actions::ActionCode& parentActionCode(const actions::ActionCode& code) const override;
      56              : 
      57              :     async::Channel<UiActionList> actionsChanged() const override;
      58              : 
      59              :     UiActionState actionState(const actions::ActionCode& code) const override;
      60              :     async::Channel<actions::ActionCodeList> actionStateChanged() const override;
      61              : 
      62              : private:
      63              : 
      64              :     struct Info
      65              :     {
      66              :         IUiActionsModulePtr module;
      67              :         ui::UiAction action;
      68              :         ui::UiActionState state;
      69              : 
      70            0 :         bool isValid() const
      71              :         {
      72            0 :             return module != nullptr && action.isValid();
      73              :         }
      74              :     };
      75              : 
      76              :     Info& info(const actions::ActionCode& code);
      77              :     const Info& info(const actions::ActionCode& code) const;
      78              : 
      79              :     void updateActions(const UiActionList& actions);
      80              : 
      81              :     void updateEnabled(const actions::ActionCodeList& codes);
      82              :     void updateEnabledAll();
      83              :     void requestUpdateEnabledAll();
      84              :     void doUpdateEnabled(Info& inf, const IUiContextResolverPtr& ctxResolver, const UiContext& currentCtx,
      85              :                          actions::ActionCodeList& changedList);
      86              : 
      87              :     void updateCheckedAll();
      88              :     void updateChecked(const actions::ActionCodeList& codes);
      89              : 
      90              :     std::unordered_map<actions::ActionCode, Info> m_actions;
      91              :     mutable std::unordered_map<actions::ActionCode, UiAction> m_commandActions;
      92              :     async::Channel<UiActionList> m_actionsChanged;
      93              :     async::Channel<actions::ActionCodeList> m_actionStateChanged;
      94              : 
      95              :     bool m_isUpdateEnabledAllRequested = false;
      96              : };
      97              : }
      98              : 
      99              : #endif // MUSE_UI_UIACTIONSREGISTER_H
        

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