Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2021 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 : #pragma once
23 :
24 : #include <sstream>
25 : #include <string>
26 : #include <thread>
27 :
28 : namespace muse::runtime {
29 4 : inline constexpr bool isDebug()
30 : {
31 : #ifndef NDEBUG
32 4 : return true;
33 : #else
34 : return false;
35 : #endif
36 : }
37 :
38 157 : inline std::thread::id mainThreadId()
39 : {
40 157 : static std::thread::id mainId = std::this_thread::get_id();
41 157 : return mainId;
42 : }
43 :
44 0 : inline std::string toString(const std::thread::id& id)
45 : {
46 0 : std::ostringstream ss;
47 0 : ss << id;
48 0 : return ss.str();
49 0 : }
50 :
51 : void setThreadName(const std::string& name);
52 : const std::string& threadName();
53 : }
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