Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2026 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include <vector>
26 :
27 : namespace muse::interpolation {
28 : struct Point {
29 : double x = 0.0;
30 : double y = 0.0;
31 : };
32 :
33 0 : inline std::vector<Point> lerp(const Point& start, const Point& end, std::size_t steps)
34 : {
35 0 : if (steps == 0) {
36 0 : return {};
37 : }
38 :
39 0 : std::vector<Point> result;
40 0 : result.reserve(steps + 1);
41 :
42 0 : const double dx = end.x - start.x;
43 0 : const double dy = end.y - start.y;
44 :
45 0 : for (std::size_t i = 0; i <= steps; ++i) {
46 0 : const double t = static_cast<double>(i) / steps;
47 :
48 0 : result.emplace_back(Point {
49 0 : start.x + dx * t,
50 0 : start.y + dy * t
51 : });
52 : }
53 :
54 0 : return result;
55 0 : }
56 : }
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