LCOV - code coverage report
Current view: top level - muse/framework/draw/internal - fontsengine.h Coverage Total Hit
Test: filtered_coverage.info Lines: 100.0 % 2 2
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2024 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : #pragma once
      23              : 
      24              : #include <vector>
      25              : #include <functional>
      26              : 
      27              : #include "ifontsengine.h"
      28              : 
      29              : #include "global/modularity/ioc.h"
      30              : #include "global/async/asyncable.h"
      31              : #include "ifontsdatabase.h"
      32              : 
      33              : #include "fontrendercache.h"
      34              : 
      35              : namespace muse::draw {
      36              : class IFontFace;
      37              : class FontsEngine : public IFontsEngine, public Contextable, public async::Asyncable
      38              : {
      39              :     GlobalInject<IFontsDatabase> fontsDatabase;
      40              : 
      41              : public:
      42           23 :     FontsEngine(const modularity::ContextPtr& iocCtx)
      43           23 :         : Contextable(iocCtx) {}
      44              :     ~FontsEngine();
      45              : 
      46              :     void init();
      47              :     void setRenderCacheDirPath(const io::path_t& path, const std::string& revision = std::string()) override;
      48              :     void clearLoadedFaces() override;
      49              : 
      50              :     double lineSpacing(const Font& f) const override;
      51              :     double xHeight(const Font& f) const override;
      52              :     double height(const Font& f) const override;
      53              :     double capHeight(const Font& f) const override;
      54              :     double ascent(const Font& f) const override;
      55              :     double descent(const Font& f) const override;
      56              : 
      57              :     double underlinePos(const Font& f) const override;
      58              :     double lineWidth(const Font& f) const override;
      59              :     double strikeOutPos(const Font& f) const override;
      60              : 
      61              :     bool inFont(const Font& f, char32_t ucs4) const override;
      62              : 
      63              :     double horizontalAdvance(const Font& f, const char32_t& ch) const override;
      64              :     double horizontalAdvance(const Font& f, const std::u32string& text) const override;
      65              : 
      66              :     RectF boundingRect(const Font& f, const char32_t& ch) const override;
      67              :     RectF boundingRect(const Font& f, const std::u32string& text) const override;
      68              :     RectF tightBoundingRect(const Font& f, const std::u32string& text) const override;
      69              : 
      70              :     // For draw
      71              :     std::vector<GlyphImage> render(const Font& f, const std::u32string& text) const override;
      72              : 
      73              :     // For dev
      74              :     using FontFaceFactory = std::function<IFontFace* (const FontDataKey& dataKey, Font::Type type)>;
      75              :     void setFontFaceFactory(const FontFaceFactory& f);
      76              : 
      77              : private:
      78              : 
      79              :     struct TextBlock {
      80              :         const char32_t* text = nullptr;
      81              :         int lenght = 0;
      82              :     };
      83              : 
      84              :     struct FontFaceTextBlock {
      85              :         TextBlock text;
      86              :         const IFontFace* face = nullptr;
      87              :     };
      88              : 
      89              :     struct RequireFace {
      90              :         IFontFace* face = nullptr;   // real loaded face
      91              :         std::vector<IFontFace*> subtitutionFaces;
      92              :         FaceKey requireKey;          // require face
      93              :         FontDataKey actualDataKey;   // resolved face
      94              : 
      95              :         bool isSymbolMode() const;
      96              :         double pixelScale() const;
      97              :         double pixelScaleFor(const IFontFace* loadedFace) const;
      98              :     };
      99              : 
     100              :     IFontFace* createFontFace(const FontData& fontData, Font::Type type) const;
     101              :     RequireFace* fontFace(const Font& f, bool isSymbolMode = false) const;
     102              :     IFontFace* fontFaceByActualDataKey(const FontDataKey& actualDataKey, Font::Type type, int loadedPixelSize, bool isSymbolMode) const;
     103              :     IFontFace* sdfFontFaceFor(const IFontFace* layoutFace) const;
     104              : 
     105              :     std::vector<FontFaceTextBlock> splitTextByFontFaces(const RequireFace* rf, const TextBlock& text) const;
     106              : 
     107              :     FontFaceFactory m_fontFaceFactory;
     108              : 
     109              :     mutable std::vector<IFontFace*> m_loadedFaces;
     110              :     mutable std::vector<RequireFace*> m_requiredFaces;
     111              : 
     112              :     mutable FontRenderCache m_renderCache;
     113              : };
     114              : }
        

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