Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-Studio-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #include "audiocommandsstate.h"
24 :
25 : #include "audioactionscontroller.h"
26 :
27 : #include "../audiocommands.h"
28 : #include "log.h"
29 :
30 : using namespace muse;
31 : using namespace muse::rcommand;
32 : using namespace muse::audio;
33 :
34 0 : std::string AudioCommandsState::moduleName() const
35 : {
36 0 : return "audio";
37 : }
38 :
39 0 : void AudioCommandsState::init()
40 : {
41 0 : m_moduleRegister = commandsRegister()->moduleRegister(moduleName());
42 0 : IF_ASSERT_FAILED(m_moduleRegister) {
43 0 : return;
44 : }
45 :
46 0 : m_controller->modeChanged().onNotify(this, [this]() {
47 0 : updateCommandStates();
48 0 : });
49 :
50 0 : updateCommandStates();
51 : }
52 :
53 0 : void AudioCommandsState::deinit()
54 : {
55 0 : m_controller->modeChanged().disconnect(this);
56 0 : }
57 :
58 0 : void AudioCommandsState::updateCommandStates(const std::vector<Command>& commands)
59 : {
60 0 : IF_ASSERT_FAILED(m_moduleRegister) {
61 0 : return;
62 : }
63 :
64 0 : const auto& commandList = commands.empty() ? m_moduleRegister->commandList() : commands;
65 :
66 0 : for (const auto& command : commandList) {
67 0 : CommandState newState = commandState(command);
68 0 : if (m_commandStates[command] != newState) {
69 0 : m_commandStates[command] = newState;
70 0 : m_commandStateChanged.send(command, newState);
71 : }
72 : }
73 : }
74 :
75 0 : CommandState AudioCommandsState::commandState(const Command& command) const
76 : {
77 0 : if (command == AUDIO_DEV_USE_DRIVER_MODE_COMMAND) {
78 0 : return CommandState(true, m_controller->mode() == workmode::DriverMode);
79 0 : } else if (command == AUDIO_DEV_USE_HYBRID_MODE_COMMAND) {
80 0 : return CommandState(true, m_controller->mode() == workmode::HybridMode);
81 : }
82 0 : return CommandState(true, false);
83 : }
84 :
85 0 : async::Channel<Command, CommandState> AudioCommandsState::commandStateChanged() const
86 : {
87 0 : return m_commandStateChanged;
88 : }
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