Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2021 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include <memory>
26 :
27 : #include "audio/common/timeposition.h"
28 :
29 : namespace muse::audio::engine {
30 : class IPlayheadPosition
31 : {
32 : public:
33 0 : virtual ~IPlayheadPosition() = default;
34 : virtual const TimePosition& currentPosition() const = 0;
35 : };
36 :
37 : class IPlayhead : public IPlayheadPosition
38 : {
39 : public:
40 :
41 : virtual void forward(const TimePosition& delta) = 0;
42 : };
43 :
44 : using PlayheadPositionPtr = std::shared_ptr<IPlayheadPosition>;
45 : using PlayheadPtr = std::shared_ptr<IPlayhead>;
46 : }
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