Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2026 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include <functional>
26 :
27 : namespace muse::audio::engine {
28 : //! NOTE When commands arrive at the engine, it exec them.
29 : //! These can be quick commands like changing the volume,
30 : //! or longer commands like add a new track.
31 : enum class OperationType {
32 : Undefined = -1,
33 : NoOperation,
34 : QuickOperation,
35 : LongOperation,
36 : };
37 :
38 : using Operation = std::function<void ()>;
39 :
40 : class IExecOperation
41 : {
42 : public:
43 3 : virtual ~IExecOperation() = default;
44 :
45 : virtual void execOperation(OperationType type, const Operation& func) = 0;
46 : };
47 : }
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