LCOV - code coverage report
Current view: top level - muse/framework/audio/engine/internal - iaudiofactory.h Coverage Total Hit
Test: filtered_coverage.info Lines: 0.0 % 2 0
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2026 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : 
      23              : #pragma once
      24              : 
      25              : #include "global/modularity/imoduleinterface.h"
      26              : #include "global/types/retval.h"
      27              : #include "mpe/events.h"
      28              : #include "../isynthesizer.h"
      29              : #include "nodes/audiosourcenode.h"
      30              : #include "nodes/fxchain.h"
      31              : 
      32              : namespace muse::audio::engine {
      33              : class IAudioFactory : MODULE_GLOBAL_INTERFACE
      34              : {
      35            0 :     INTERFACE_ID(IAudioFactory)
      36              : 
      37              : public:
      38            0 :     virtual ~IAudioFactory() = default;
      39              : 
      40              :     // Available resources
      41              :     virtual AudioResourceMetaList availableInputResources() const = 0;
      42              :     virtual SoundPresetList availableSoundPresets(const AudioResourceMeta& resourceMeta) const = 0;
      43              :     virtual AudioResourceMetaList availableOutputResources() const = 0;
      44              : 
      45              :     // Make audio sources
      46              :     virtual RetVal<synth::ISynthesizerPtr> makeSynth(const TrackId trackId, const AudioInputParams& params,
      47              :                                                      const PlaybackSetupData& setupData) const = 0;
      48              : 
      49              :     virtual RetVal<synth::ISynthesizerPtr> makeDefaultSynth(const TrackId trackId) const = 0;
      50              : 
      51              :     //! NOTE For internal purposes,
      52              :     // created synth instances are registered in an internal registry (see VST).
      53              :     // This method clears this registry.
      54              :     virtual void clearSynthSources() = 0;
      55              : 
      56              :     virtual RetVal<AudioSourceNodePtr> makeEventSource(const TrackId trackId, const mpe::PlaybackData& playbackData,
      57              :                                                        const AudioInputParams& params,
      58              :                                                        const std::function<void()> onOffStreamReceived = nullptr) const = 0;
      59              :     // Make FX
      60              :     virtual FxChainPtr makeMasterFxChain(const AudioFxChain& fxChain) const = 0;
      61              :     virtual FxChainPtr makeTrackFxChain(const TrackId trackId, const AudioFxChain& fxChain) const = 0;
      62              : 
      63              :     //! NOTE For internal purposes,
      64              :     // created effect instances are registered in an internal registry (see VST).
      65              :     // This method clears this registry.
      66              :     virtual void clearAllFx() = 0;
      67              : };
      68              : }
        

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