Line data Source code
1 : /*
2 : * SPDX-License-Identifier: GPL-3.0-only
3 : * MuseScore-CLA-applies
4 : *
5 : * MuseScore Studio
6 : * Music Composition & Notation
7 : *
8 : * Copyright (C) 2021 MuseScore Limited and others
9 : *
10 : * This program is free software: you can redistribute it and/or modify
11 : * it under the terms of the GNU General Public License version 3 as
12 : * published by the Free Software Foundation.
13 : *
14 : * This program is distributed in the hope that it will be useful,
15 : * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : * GNU General Public License for more details.
18 : *
19 : * You should have received a copy of the GNU General Public License
20 : * along with this program. If not, see <https://www.gnu.org/licenses/>.
21 : */
22 :
23 : #pragma once
24 :
25 : #include "global/types/ret.h"
26 : #include "global/async/promise.h"
27 : #include "global/async/channel.h"
28 :
29 : #include "audio/common/audiotypes.h"
30 : #include "audio/common/timeposition.h"
31 :
32 : namespace muse::audio::engine {
33 : class IEnginePlayer
34 : {
35 : public:
36 0 : virtual ~IEnginePlayer() = default;
37 :
38 : virtual async::Promise<Ret> prepareToPlay() = 0;
39 :
40 : virtual void play(const secs_t delay = 0) = 0;
41 : virtual void seek(const TimePosition& position, const bool flushSound = true) = 0;
42 : virtual void stop() = 0;
43 : virtual void pause() = 0;
44 : virtual void resume(const secs_t delay = 0) = 0;
45 :
46 : virtual PlaybackStatus playbackStatus() const = 0;
47 : virtual async::Channel<PlaybackStatus> playbackStatusChanged() const = 0;
48 : virtual bool isActive() const = 0;
49 : virtual async::Channel<bool> isActiveChanged() const = 0;
50 :
51 : virtual secs_t duration() const = 0;
52 : virtual void setDuration(const secs_t duration) = 0;
53 : virtual Ret setLoop(const secs_t from, const secs_t to) = 0;
54 : virtual void resetLoop() = 0;
55 :
56 : virtual secs_t playbackPosition() const = 0;
57 : virtual async::Channel<secs_t> playbackPositionChanged() const = 0;
58 : };
59 : using IEnginePlayerPtr = std::shared_ptr<IEnginePlayer>;
60 : }
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