LCOV - code coverage report
Current view: top level - muse/framework/audio/engine - enginesetup.cpp Coverage Total Hit
Test: filtered_coverage.info Lines: 0.0 % 30 0
Test Date: 2026-11-05 04:07:02

            Line data    Source code
       1              : /*
       2              :  * SPDX-License-Identifier: GPL-3.0-only
       3              :  * MuseScore-CLA-applies
       4              :  *
       5              :  * MuseScore Studio
       6              :  * Music Composition & Notation
       7              :  *
       8              :  * Copyright (C) 2026 MuseScore Limited and others
       9              :  *
      10              :  * This program is free software: you can redistribute it and/or modify
      11              :  * it under the terms of the GNU General Public License version 3 as
      12              :  * published by the Free Software Foundation.
      13              :  *
      14              :  * This program is distributed in the hope that it will be useful,
      15              :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      16              :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17              :  * GNU General Public License for more details.
      18              :  *
      19              :  * You should have received a copy of the GNU General Public License
      20              :  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
      21              :  */
      22              : 
      23              :  #include "enginesetup.h"
      24              : 
      25              : #include "internal/audioengineconfiguration.h"
      26              : #include "internal/synthesizers/synthresolver.h"
      27              : #include "internal/synthesizers/fluidsynth/fluidresolver.h"
      28              : #include "internal/synthesizers/soundfontrepository.h"
      29              : #include "internal/fx/fxresolver.h"
      30              : #include "internal/fx/musefxresolver.h"
      31              : 
      32              : #include "internal/audioengine.h"
      33              : #include "internal/audiofactory.h"
      34              : #include "internal/transporteventsdispatcher.h"
      35              : 
      36              : using namespace muse::audio::engine;
      37              : 
      38              : static const std::string mname("audio_engine");
      39              : 
      40              : // Global
      41            0 : std::string EngineGlobalSetup::moduleName() const
      42              : {
      43            0 :     return mname;
      44              : }
      45              : 
      46            0 : void EngineGlobalSetup::registerExports()
      47              : {
      48              :     //! NOTE Services registration
      49              :     //! At the moment, it is better to create services
      50              :     //! and register them in the IOC in the main thread,
      51              :     //! because the IOC thread is not safe.
      52              :     //! Therefore, we will need to make own IOC instance for the engine.
      53              : 
      54            0 :     m_configuration = std::make_shared<AudioEngineConfiguration>();
      55            0 :     m_synthResolver = std::make_shared<synth::SynthResolver>();
      56            0 :     m_fxResolver = std::make_shared<fx::FxResolver>();
      57            0 :     m_soundFontRepository = std::make_shared<synth::SoundFontRepository>();
      58            0 :     m_audioEngine = std::make_shared<AudioEngine>();
      59            0 :     m_transportEventsDispatcher = std::make_shared<TransportEventsDispatcher>();
      60              : 
      61            0 :     globalIoc()->registerExport<IAudioFactory>(mname, new AudioFactory());
      62            0 :     globalIoc()->registerExport<IAudioEngineConfiguration>(mname, m_configuration);
      63            0 :     globalIoc()->registerExport<synth::ISynthResolver>(mname, m_synthResolver);
      64            0 :     globalIoc()->registerExport<fx::IFxResolver>(mname, m_fxResolver);
      65            0 :     globalIoc()->registerExport<synth::ISoundFontRepository>(mname, m_soundFontRepository);
      66            0 :     globalIoc()->registerExport<IAudioEngine>(mname, m_audioEngine);
      67            0 :     globalIoc()->registerExport<ITransportEventsDispatcher>(mname, m_transportEventsDispatcher);
      68            0 : }
      69              : 
      70            0 : void EngineGlobalSetup::resolveImports()
      71              : {
      72            0 :     m_fxResolver->registerResolver(AudioFxType::MuseFx, std::make_shared<fx::MuseFxResolver>());
      73            0 :     m_synthResolver->registerResolver(AudioSourceType::Fluid, std::make_shared<synth::FluidResolver>());
      74            0 : }
      75              : 
      76            0 : void EngineGlobalSetup::onDeinit()
      77              : {
      78              :     //! MAIN THREAD
      79            0 :     globalIoc()->unregister<IAudioEngineConfiguration>(mname);
      80            0 :     globalIoc()->unregister<synth::ISynthResolver>(mname);
      81            0 :     globalIoc()->unregister<synth::ISoundFontRepository>(mname);
      82            0 :     globalIoc()->unregister<fx::IFxResolver>(mname);
      83            0 :     globalIoc()->unregister<IAudioEngine>(mname);
      84            0 :     globalIoc()->unregister<ITransportEventsDispatcher>(mname);
      85            0 :     globalIoc()->unregister<IAudioFactory>(mname);
      86            0 : }
        

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