MuseScore  3.4
Music composition and notation
inspectorBeam.h
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1 //=============================================================================
2 // MuseScore
3 // Music Composition & Notation
4 //
5 // Copyright (C) 2011 Werner Schweer and others
6 //
7 // This program is free software; you can redistribute it and/or modify
8 // it under the terms of the GNU General Public License version 2
9 // as published by the Free Software Foundation and appearing in
10 // the file LICENSE.GPL
11 //=============================================================================
12 
13 #ifndef __INSPECTOR_BEAM_H__
14 #define __INSPECTOR_BEAM_H__
15 
16 #include "inspector.h"
17 #include "ui_inspector_beam.h"
18 #include "libmscore/property.h"
19 
20 namespace Ms {
21 
22 //---------------------------------------------------------
23 // InspectorBeam
24 //---------------------------------------------------------
25 
27  Q_OBJECT
28 
29  Ui::InspectorBeam b;
30 
31  protected slots:
32  virtual void valueChanged(int idx) override;
33 
34  protected:
35  virtual void setValue(const InspectorItem&, QVariant val) override;
36 
37  public:
38  InspectorBeam(QWidget* parent);
39  };
40 
41 
42 } // namespace Ms
43 #endif
44 
virtual void setValue(const InspectorItem &, QVariant val) override
Definition: inspectorBeam.cpp:63
InspectorBeam(QWidget *parent)
Definition: inspectorBeam.cpp:22
Definition: inspectorBeam.h:26
Definition: inspectorBase.h:37
virtual void valueChanged(int idx) override
Definition: inspectorBeam.cpp:44
Definition: aeolus.cpp:26
Definition: inspectorElementBase.h:34
Ui::InspectorBeam b
Definition: inspectorBeam.h:29